Sadly, my wounded thumb is still preventing me from playing any console or handheld games, but I have discovered that PC games are quite manageable. So this week I bring you a review last October's Legend of Grimrock 2, the sequel to Almost Human's surprise hit of 2012.
Fill in the Blanks
The Legend of Grimrock 2 begins with
the transportation of 4 nameless and faceless prisoners and it'll be up
to you to fill in those blanks. Understandably, it can be a daunting
task to create a competent party and the developers Almost Human know
this. You may opt to start the game with a predetermined party,
but if you're more adventurous, there is an option to
create your own party members.
The options for creating a party have
been greatly expanded on this time around. With a choice of Race,
Class, character traits and starting skills it is possible to create
a wide variety of characters for a party.
Humans, Minotaurs, Insectoids and
Lizardmen have returned as selectable races along with the newcomer
the Ratling. Each race has their pros and cons such as Humans
leveling up faster, but having no stat bonuses or Minotaurs having
the highest strength, but suffering lower dexterity and getting
hungry faster. Having two Minotaurs might seem like a good idea if
you want two heavy-hitters, but it's also a good way to have all of
the food eaten leaving the party starving (which prevents heath and
energy from regenerating).
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Character creation |
The classes this time around have also
been expanded on. The original three of Fighter, Rogue and Wizard
return but this time they are accompanied by the Alchemist,
Barbarian, Battlemage, Knight and the very random class of Farmer.
All classes bring a particular bonus with them, Barbarians have the
most health, Alchemists are capable of growing alchemy ingredients.
The exception to this is the Farmer. The Farmer is there if you wish
to make things harder. Farmers start with no skill points and don't
gain any experience from fighting, instead they get it from eating
food (once again risking party starvation).
This time around classes have access to
all of the skills. Though some classes are predisposed to a
particular skill set (Alchemists definitely benefit from learning
alchemy) it doesn't mean they shouldn't learn skills that don't quite
fit their role. As skill points are spent in a particular skill, new abilities become unlocked. for example; levelling accuracy to level 2 will allow characters
to attack from the back row with regular melee weapons and the higher
the level of the armour skill, the heavy the armour worn can be
without inflicting penalties. It'll be up to you to guide your
party's progression as the game will not do it for you or offer any
pointers.
Welcome to the Isle of Nex
After the party is created the opening
cinematic will play kicking off the story. It's a simple cutscene,
devoid of any voice over, it simply sets the scene for what is to come
and is the only interruption to gameplay until the party's escape from the island.
It's a nice change, that, in the world
of triple-A gaming a story can be told without being rammed down our
throats with lengthy exposition or a ton of cutscenes. From the
moment your ragged band of would-be heroes break free from their
prison, to the moment of their escape--the story presented is only
what can be gleaned from the various locations, notes and signs found
throughout the island.
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Evil lives here |
What becomes immediately apparent is that the heroes are not alone on the island. Someone has left messages for
them to find. Some of these messages are helpful, but most are in
place to mock the any progress the heroes have made. Survival on the
island is nothing but a joke the the Island Master. And though
usually out of sight, the Master can be occasionally spotted checking
up on the heroes as they explore.
Swords and Sorcery
The Legend of Grimrock games are RPGs
created the style of the old-school first person dungeon crawlers. But don't let the camera angle fool
you, these are hardly the stodgy turn-based affairs of old. These
games are fast-paced and frantic. Enemies attack and move in
real-time so survival isn't just about having higher levels or
better gear, but it also relies on your reflexes. Keeping calm and being able to
adapt on the fly are essential for survival. However, there will be
times a level head will not keep the party alive. Some encounters can
be near impossible without any prior knowledge. Thankfully, the game
offers the option to save anywhere.
Not only are there the monsters to
worry about, but the Isle of Nex is covered with puzzles and traps to
be dealt with as well. Puzzles start simple enough, teaching you the
basics of pressure plates and teaching you that you can place objects
on the other side of metal bars, but it isn't long before you're
redirecting magical energy and such to help clear a path. Traps start
off being easy to spot and sometimes there's even a sign on the wall
with a warning of impending doom, but just like the puzzles these
become harder to predict or avoid sometimes blocking of your means of
escape while letting multiple enemies into the room.
Not only will you be flexing your brain
attempting to solve the myriad of puzzles on the island, you'll also
get the chance to feel like a bonafide pirate. It's not long into the
adventure before you're brandishing a shovel and attempting to solve
various riddles and uncover buried treasure. And its thanks to the
breadth of the island that that it feels like a legitimate treasure
hunt.
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Farmer Stoph likes to pretend he's a pirate |
An Island Paradise
Unlike the dungeon from the original
Grimrock, the Isle of Nex is a wonderfully varied place. The island
consists of a great deal of real estate, some of it accessible the
moment it is found, other places are locked off until the required
riddle can be solved, or key can be found. Being able to explore the
island without being herded down a straight path is a wonderful
change from the original, but it does come with the added danger of
being able to go places where the party might not survive.
Instead of one giant dungeon that only
changes its look every couple of floors, like the previous game, Legend of Grimrock 2 has beaches, jungles, swamps, mines and many more locations. I imagine most PC gamers will have
no problems running Legend of Grimrock 2 at its maximum settings. I
however, could not. My cobbled together PC is something that would
make Victor Frankenstein proud and was only capable of limping along
at 15FPS when everything was set to high. The game's locals still
work quite well with the settings turned down, which is a testament
to the artists.
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Where it all begins |
Though my PC was unable to do the
graphics justice, the audio was fantastic. From the up-beat opening
theme to the eerie ambient music, everything has been excellently produced. Thanks to the distant noises from groaning zombies or the clanking of unseen armour, the locations come to life as you explore. Sadly, just like
the original, there is no voice work. Characters will grunt
when attacked, or scream when they fall, but there are no spoken words to be heard throughout the game.
The Extras
Along with the game there is also the
Dungeon Creator. This is a pretty in-depth tool for creating new
dungeons and quests. The modding community has been pretty steady with mods still appearing 6 months after release in the Steam Workshop. The best part of the Dungeon Creator is that it's
being supported by Almost Human with tutorials available and an
official support page in their forum, it looks like they really want
to see what the community can create.
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Behold! The Dungeon Creator! |
Final Thoughts
Legend of Grimrock 2 serves as a
wonderful example of how old-school and new-school can be blended
together to create something greater than the sum of its parts. What's even better about this
latest entry to the Grimrock series is that it attempts to out do
it's predecessor and succeeds in every way. If you have any interest
in this game you owe it to yourself to pick it up as soon as you can.
Verdict: I highly recommend this game. It's an excellent adventure that both newcomers and veterans will appreciate!
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